Primary
Color | White |
---|---|
Crosshair Color | #ffffff |
Outlines | Off |
Center Dot | Off |
Name | Erick Bach |
---|---|
Birthday | July 19, 2000 |
Country | United States |
Team | Cloud9 |
Erick “Xeppaa” Bach was born on July 19, 2000 and is currently playing for Cloud9.
DPI | 800 |
---|---|
Sensitivity | 0.35 |
eDPI | 280 |
Zoom Sensitivity | 1 |
Hz | 1000 |
Windows Sensitivity | 6 |
Raw Input Buffer | On |
Color | White |
---|---|
Crosshair Color | #ffffff |
Outlines | Off |
Center Dot | Off |
Show Inner Lines | On |
---|---|
Inner Line Opacity | 1 |
Inner Line Length | 4 |
Inner Line Thickness | 2 |
Inner Line Offset | 2 |
Movement Error | Off |
Firing Error | Off |
Show Outer Lines | Off |
---|---|
Movement Error | Off |
Firing Error | Off |
Code | Unknown |
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Walk | L-Shift |
---|---|
Crouch | L-Ctrl |
Jump | Space Bar |
Use Object | E |
Equip Primary Weapon | 1 |
Equip Secondary Weapon | 2 |
Equip Melee Weapon | 3 |
Equip Spike | 4 |
Use/Equip Ability: 1 | Q |
Use/Equip Ability: 2 | Mouse 5 |
Use/Equip Ability: 3 | 4 |
Use/Equip Ability: Ultimate | C |
Rotate | Fixed |
---|---|
Fixed Orientation | Always the Same |
Keep Player Centered | On |
Minimap Size | 1.2 |
Minimap Zoom | 0.9 |
Minimap Vision Cones | On |
Show Map Region Names | Always |
Resolution | 1280x960 |
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Aspect Ratio | 4:3 |
Aspect Ratio Method | Letterbox |
Display Mode | Fullscreen |
Multithreaded Rendering | On |
---|---|
Material Quality | Low |
Texture Quality | Low |
Detail Quality | Low |
UI Quality | Low |
Vignette | Off |
VSync | Off |
Anti-Aliasing | None |
Anisotropic Filtering | 4x |
Improve Clarity | Off |
Experimental Sharpening | Off |
Bloom | Off |
Distortion | Off |
Cast Shadows | Off |
Enemy Highlight Color | Yellow (Deuteranopia) |
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DPI | 800 |
---|---|
Sensitivity | 1.1 |
eDPI | 880 |
Zoom Sensitivity | 1 |
Hz | 1000 |
Windows Sensitivity | 6 |
Raw Input | 1 |
Mouse Acceleration | 0 |
Drawoutline | 0 |
---|---|
Alpha | 255 |
Color | 2 |
Blue | 255 |
Green | 255 |
Red | 255 |
Dot | 0 |
Gap | -3 |
Size | 2 |
Style | 4 |
Thickness | 1 |
Sniper Width | 1 |
FOV | 68 |
---|---|
Offset X | 2.5 |
Offset Y | 0 |
Offset Z | -1.5 |
Presetpos | 3 |
Shift Left Amt | 1.5 |
Shift Right Amt | 0.75 |
Recoil | 0 |
Righthand | 1 |
Lower Amt | 21 |
---|---|
Amt Lat | 0.4 |
Amt Vert | 0.25 |
Cycle | 0.98 |
Resolution | 1280x960 |
---|---|
Aspect Ratio | 4:3 |
Scaling Mode | Stretched |
Color Mode | Computer Monitor |
Brightness | 130% |
Display Mode | Fullscreen |
Global Shadow Quality | Unknown |
---|---|
Model / Texture Detail | Unknown |
Texture Streaming | Unknown |
Effect Detail | Unknown |
Shader Detail | Unknown |
Boost Player Contrast | Unknown |
Multicore Rendering | Unknown |
Multisampling Anti-Aliasing Mode | Unknown |
FXAA Anti-Aliasing | Unknown |
Texture Filtering Mode | Unknown |
Wait for Vertical Sync | Unknown |
Motion Blur | Unknown |
Triple-Monitor Mode | Unknown |
Use Uber Shaders | Unknown |
DyAc | Premium |
---|---|
Black eQualizer | 2 |
Color Vibrance | 17 |
Low Blue Light | 0 |
Picture Mode | FPS 1 |
---|---|
Brightness | 100 |
Contrast | 53 |
Sharpness | 7 |
Gamma | Gamma 3 |
Color Temperature | Normal |
AMA | High |