Primary
Color | White |
---|---|
Crosshair Color | #ffffff |
Outlines | On |
Outline Opacity | 1 |
Outline Thickness | 1 |
Center Dot | Off |
Name | Sam Oh |
---|---|
Birthday | June 7, 2002 |
Country | United States |
Team | NRG![]() |
Sam “s0m” Oh is a professional VALORANT player from the United States of America who is currently playing for NRG. He is a former professional Counter-Strike: Global Offensive player, where he played professionally for teams such as Team Envy and GenG. Esports, and was signed to compLexity as a streamer. He joined NRG’s VALORANT team in early October 2020.
DPI | 400 |
---|---|
Sensitivity | 0.8 |
eDPI | 320 |
Zoom Sensitivity | 1.1 |
Hz | 1000 |
Windows Sensitivity | 6 |
Raw Input Buffer | Off |
Color | White |
---|---|
Crosshair Color | #ffffff |
Outlines | On |
Outline Opacity | 1 |
Outline Thickness | 1 |
Center Dot | Off |
Show Inner Lines | On |
---|---|
Inner Line Opacity | 1 |
Inner Line Length | 4 |
Inner Line Thickness | 2 |
Inner Line Offset | 0 |
Movement Error | Off |
Firing Error | Off |
Show Outer Lines | Off |
---|---|
Movement Error | Off |
Firing Error | Off |
Code | 0;P;h;0;0l;4;0v;5;0o;0;0a;1;0f;0;1b;0 |
---|
Walk | L-Shift |
---|---|
Crouch | L-Ctrl |
Jump | Space Bar / Mouse Wheel Down |
Use Object | F |
Equip Primary Weapon | 1 |
Equip Secondary Weapon | 2 |
Equip Melee Weapon | 3 |
Equip Spike | 4 |
Use/Equip Ability: 1 | E |
Use/Equip Ability: 2 | Q |
Use/Equip Ability: 3 | C |
Use/Equip Ability: Ultimate | X |
Rotate | Rotate |
---|---|
Fixed Orientation | Based On Side |
Keep Player Centered | Off |
Minimap Size | 1 |
Minimap Zoom | 0.9 |
Minimap Vision Cones | On |
Show Map Region Names | Never |
Resolution | 1920x1080 |
---|---|
Aspect Ratio | 16:9 |
Aspect Ratio Method | Letterbox |
Display Mode | Fullscreen |
Multithreaded Rendering | On |
---|---|
Material Quality | Low |
Texture Quality | Low |
Detail Quality | Low |
UI Quality | Low |
Vignette | Off |
VSync | Off |
Anti-Aliasing | None |
Anisotropic Filtering | 8x |
Improve Clarity | Off |
Experimental Sharpening | Unknown |
Bloom | Off |
Distortion | Off |
Cast Shadows | Off |
Enemy Highlight Color | Yellow (Deuteranopia) |
---|
DPI | 400 |
---|---|
Sensitivity | 2.35 |
eDPI | 940 |
Zoom Sensitivity | 0.97 |
Hz | 1000 |
Windows Sensitivity | 6 |
Raw Input | 1 |
Mouse Acceleration | 0 |
Drawoutline | 0 |
---|---|
Alpha | 1 |
Color | 2 |
Blue | 144 |
Green | 195 |
Red | 27 |
Dot | 0 |
Gap | -2 |
Size | 2.5 |
Style | 4 |
Thickness | 1 |
Sniper Width | Unknown |
FOV | 68 |
---|---|
Offset X | 2.5 |
Offset Y | 2 |
Offset Z | -2 |
Presetpos | 0 |
Shift Left Amt | 1.5 |
Shift Right Amt | 0 |
Recoil | 0 |
Righthand | 1 |
Lower Amt | 0 |
---|---|
Amt Lat | 0.33 |
Amt Vert | 0.14 |
Cycle | 0.98 |
Resolution | Unknown |
---|---|
Aspect Ratio | Unknown |
Scaling Mode | Unknown |
Color Mode | Unknown |
Brightness | Unknown |
Display Mode | Unknown |
Global Shadow Quality | Unknown |
---|---|
Model / Texture Detail | Unknown |
Texture Streaming | Unknown |
Effect Detail | Unknown |
Shader Detail | Unknown |
Boost Player Contrast | Unknown |
Multicore Rendering | Unknown |
Multisampling Anti-Aliasing Mode | Unknown |
FXAA Anti-Aliasing | Unknown |
Texture Filtering Mode | Unknown |
Wait for Vertical Sync | Unknown |
Motion Blur | Unknown |
Triple-Monitor Mode | Unknown |
Use Uber Shaders | Unknown |