Primary
Color | White |
---|---|
Crosshair Color | #ffffff |
Outlines | On |
Outline Opacity | 1 |
Outline Thickness | 1 |
Center Dot | On |
Center Dot Opacity | 1 |
Center Dot Thickness | 2 |
Name | Elias Olkkonen |
---|---|
Birthday | July 22, 2001 |
Country | Finland |
Team | Team Liquid |
Elias “Jamppi” Olkkonen is a Finnish professional VALORANT player who is currently playing for Team Liquid. Before becoming a pro VALORANT player, he was a professional Counter-Strike: Global Offensive player mostly known for his time in ENCE. Due to a VAC (Valve Anti-Cheat) ban that he was issued in 2015 he could not play in official Valve-sponsored CS:GO tournaments, which was believed to be a factor in his switch to VALORANT. He has since been unbanned by Valve.
DPI | 800 |
---|---|
Sensitivity | 0.42 |
eDPI | 336 |
Zoom Sensitivity | 1.009 |
Hz | 1000 |
Windows Sensitivity | 6 |
Raw Input Buffer | On |
Color | White |
---|---|
Crosshair Color | #ffffff |
Outlines | On |
Outline Opacity | 1 |
Outline Thickness | 1 |
Center Dot | On |
Center Dot Opacity | 1 |
Center Dot Thickness | 2 |
Show Inner Lines | On |
---|---|
Inner Line Opacity | 1 |
Inner Line Length | 1 |
Inner Line Thickness | 4 |
Inner Line Offset | 0 |
Movement Error | Off |
Firing Error | Off |
Show Outer Lines | Off |
---|---|
Movement Error | Off |
Firing Error | Off |
Code | Unknown |
---|
Walk | L-Shift |
---|---|
Crouch | L-Ctrl |
Jump | Space Bar |
Use Object | F |
Equip Primary Weapon | 1 |
Equip Secondary Weapon | 2 |
Equip Melee Weapon | 3 |
Equip Spike | 4 |
Use/Equip Ability: 1 | C |
Use/Equip Ability: 2 | Q |
Use/Equip Ability: 3 | Mouse 4 |
Use/Equip Ability: Ultimate | X |
Rotate | Rotate |
---|---|
Fixed Orientation | Based On Side |
Keep Player Centered | On |
Minimap Size | 0.94 |
Minimap Zoom | 0.594 |
Minimap Vision Cones | On |
Show Map Region Names | Always |
Resolution | 1440x1080 |
---|---|
Aspect Ratio | 4:3 |
Aspect Ratio Method | Fill |
Display Mode | Fullscreen |
Multithreaded Rendering | On |
---|---|
Material Quality | Low |
Texture Quality | Low |
Detail Quality | Low |
UI Quality | Low |
Vignette | Off |
VSync | Off |
Anti-Aliasing | None |
Anisotropic Filtering | 1x |
Improve Clarity | Off |
Experimental Sharpening | Unknown |
Bloom | Off |
Distortion | Off |
Cast Shadows | Off |
Enemy Highlight Color | Unknown |
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DPI | 800 |
---|---|
Sensitivity | 1.00 |
eDPI | 800 |
Zoom Sensitivity | 1.00 |
Hz | 1000 |
Windows Sensitivity | 6 |
Raw Input | 1 |
Mouse Acceleration | 0 |
Drawoutline | 0 |
---|---|
Alpha | 33333 |
Color | Unknown |
Blue | Unknown |
Green | Unknown |
Red | Unknown |
Dot | 0 |
Gap | -4 |
Size | 2 |
Style | 4 |
Thickness | 0 |
Sniper Width | Unknown |
FOV | 68 |
---|---|
Offset X | 2.5 |
Offset Y | 0 |
Offset Z | -1.5 |
Presetpos | 3 |
Shift Left Amt | 0.5 |
Shift Right Amt | 0.25 |
Recoil | 1 |
Righthand | 1 |
Lower Amt | 5 |
---|---|
Amt Lat | 0.1 |
Amt Vert | 0.1 |
Cycle | 0.98 |
Resolution | 1440x1080 |
---|---|
Aspect Ratio | 4:3 |
Scaling Mode | Stretched |
Color Mode | Computer Monitor |
Brightness | 80% |
Display Mode | Fullscreen |
Global Shadow Quality | High |
---|---|
Model / Texture Detail | Low |
Texture Streaming | Disabled |
Effect Detail | Low |
Shader Detail | Low |
Boost Player Contrast | Enabled |
Multicore Rendering | Enabled |
Multisampling Anti-Aliasing Mode | None |
FXAA Anti-Aliasing | Disabled |
Texture Filtering Mode | Bilinear |
Wait for Vertical Sync | Disabled |
Motion Blur | Disabled |
Triple-Monitor Mode | Disabled |
Use Uber Shaders | Enabled |