beastik

Last updated:
Name Sebastian Daňo
Birthday January 5, 1998
Country Czechia Czechia
TeamSINNERS Esports

Sebastian “beastik” Daňo was born on January 5, 1998 and is currently playing for SINNERS as a rifler and in-game leader.

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Sebastian beastik Daňo
  1. CS2

    CS2 Settings

CS2 Settings

Mouse

DPI400
Sensitivity1.2
eDPI480.00
Zoom Sensitivity1.10
Hz1000
Windows Sensitivity6

Crosshair

StyleStatic Circle
Follow RecoilNo
DotNo
Length (px)9
Thickness (px)2
Gap (px)1
OutlineNo
Outline Red0
Outline Green0
Outline Blue0
Outline Opacity255
Red3
Green175
Blue250
Opacity255
T StyleNo
Split Distance3
Inner Split Alpha0.1
Outer Split Alpha1
Split Size Ratio0.3
Sniper WidthUnknown
Spread Limit242
Screen Height1024
Use Crosshair Color for Scope DotNo
Scope Dot Scale1

Viewmodel

FOV68
Offset X2.5
Offset Y0
Offset Z-1.5
Bob

Bob

Lower Amt21
Amt Lat0.33
Amt Vert0.14
Cycle0.98

Video Settings

Video

Resolution1024x768
Aspect Ratio4:3
Scaling ModeStretched
Brightness100%
Display ModeFullscreen

Advanced Video

Boost Player ContrastEnabled
V-SyncDisabled
NVIDIA Reflex Low LatencyEnabled + Boost
NVIDIA G-SyncDisabled
Maximum FPS In Game400
Multisampling Anti-Aliasing Mode8x MSAA
Global Shadow QualityHigh
Dynamic ShadowsAll
Model / Texture DetailMedium
Texture Filtering ModeAnisotropic 4x
Shader DetailHigh
Particle DetailLow
Ambient OcclusionMedium
High Dynamic RangeQuality
FidelityFX Super ResolutionDisabled (Highest Quality)

HUD

HUD ScaleUnknown
HUD ColorUnknown

Radar

Radar Centers The PlayerUnknown
Radar is RotatingUnknown
Toggle Shape With ScoreboardUnknown
Radar Hud SizeUnknown
Radar Map ZoomUnknown

Config

Download

Skins

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Equipment

Teammates

guest

5 Comments
Chris

Mouse: Maya X
Source: CCT Season 3 Europe Series 16

Max

Fixed, thank you! :)

not1ce

Using BlackShark V3 Pro Green
Source: https://youtu.be/q2EbOAYYrIM?t=13476

Max

Fixed, thank you! :)

Ben1To-

Resolution: 1280×960, Brightness: 100%, Player Contrast: Enabled, NVIDIA Low Latency: Enabled + Boost, Max FPS ingame: 400, Anti-Aliasing mode: 8x MSAA, Shadow Quality: High, Dynamic Shadows: All, Model/Texture Detail: Medium, Texture Filtering Mode: anisotropic x4, Shader Detail: High, Particle Detail: Low, Ambient Occlusion: Medium, High Dynamic Range: Quality, FidelityFX: Disabled (Highest Quality). DPI: 400, Sensivity: 1.2
Source: I was chatting with him, but it is in Czech language. :)