Daniel “v1NCHENSO7” Adán is a former professional Counter-Strike 2 player turned content creator.
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Name | Daniel Adán |
---|---|
Birthday | August 13, 1991 |
Country | Spain |
Team | Content Creator |
Daniel “v1NCHENSO7” Adán is a former professional Counter-Strike 2 player turned content creator.
DPI | 800 |
---|---|
Sensitivity | 1.1 |
eDPI | 880 |
Zoom Sensitivity | 1.00 |
Hz | 1000 |
Windows Sensitivity | 6 |
Style | Classic Static |
---|---|
Follow Recoil | No |
Dot | No |
Length | 2 |
Thickness | 0 |
Gap | -2 |
Outline | Yes |
Outlinethickness | 1 |
Color | Green |
Red | 50 |
Green | 250 |
Blue | 50 |
Alpha | Yes |
Alpha Value | 255 |
T Style | No |
Deployed Weapon Gap | No |
Sniper Width | Unknown |
FOV | 68 |
---|---|
Offset X | 2.5 |
Offset Y | 2 |
Offset Z | -1.5 |
Presetpos | 0 |
Lower Amt | Unknown |
---|---|
Amt Lat | Unknown |
Amt Vert | Unknown |
Cycle | Unknown |
Resolution | 1440x1080 |
---|---|
Aspect Ratio | 4:3 |
Scaling Mode | Stretched |
Brightness | 83% |
Display Mode | Fullscreen |
Boost Player Contrast | Enabled |
---|---|
V-Sync | Disabled |
NVIDIA Reflex Low Latency | Enabled |
NVIDIA G-Sync | Unknown |
Maximum FPS In Game | Unknown |
Multisampling Anti-Aliasing Mode | 4x MSAA |
Global Shadow Quality | High |
Dynamic Shadows | Unknown |
Model / Texture Detail | High |
Texture Filtering Mode | Anisotropic 4x |
Shader Detail | Low |
Particle Detail | High |
Ambient Occlusion | Disabled |
High Dynamic Range | Quality |
FidelityFX Super Resolution | Disabled (Highest Quality) |
HUD Scale | 1 |
---|---|
HUD Color | Purple |
Radar Centers The Player | No |
---|---|
Radar is Rotating | Yes |
Toggle Shape With Scoreboard | Yes |
Radar Hud Size | 0.99 |
Radar Map Zoom | 0.50 |
DyAc | Premium |
---|---|
Black eQualizer | 5 |
Color Vibrance | 12 |
Low Blue Light | 0 |
Picture Mode | Gamer 1 |
---|---|
Brightness | 88 |
Contrast | 50 |
Sharpness | 6 |
Gamma | Gamma 3 |
Color Temperature | User Define |
Red | 85 |
Green | 94 |
Blue | 100 |
AMA | High |
Digital Vibrance | 50% |
---|
Shader Detail: Low
Ambient Occlusion: Disabled
Source: https://i.ibb.co/JzhQqky/Settings.png
Fixed, thank you! 🙂