Primary
Color | Green |
---|---|
Crosshair Color | #00ff00 |
Outlines | On |
Outline Opacity | 1 |
Outline Thickness | 1 |
Center Dot | Off |
Name | Hunter Mims |
---|---|
Birthday | September 2, 1998 |
Country | United States |
Team | Sentinels![]() |
Hunter “SicK” Mims is a professional VALORANT player from the United States of America who is currently on the Sentinels bench. He started his professional gaming career in Counter-Strike: Global Offensive, where he played for teams such as Denial eSports, Rogue, and Misfits. He switched to VALORANT when the beta of the game came out, and joined Sentinels almost immediately after switching.
DPI | 800 |
---|---|
Sensitivity | 0.235 |
eDPI | 188 |
Zoom Sensitivity | 1 |
Hz | 1000 |
Windows Sensitivity | 6 |
Raw Input Buffer | On |
Color | Green |
---|---|
Crosshair Color | #00ff00 |
Outlines | On |
Outline Opacity | 1 |
Outline Thickness | 1 |
Center Dot | Off |
Show Inner Lines | On |
---|---|
Inner Line Opacity | 1 |
Inner Line Length | 4 |
Inner Line Thickness | 2 |
Inner Line Offset | 0 |
Movement Error | Off |
Firing Error | Off |
Show Outer Lines | On |
---|---|
Outer Line Opacity | 0.379 |
Outer Line Length | 2 |
Outer Line Thickness | 0 |
Outer Line Offset | 10 |
Movement Error | Off |
Firing Error | Off |
Code | Unknown |
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Walk | L-Shift |
---|---|
Crouch | L-Ctrl |
Jump | Space Bar |
Use Object | F |
Equip Primary Weapon | 1 |
Equip Secondary Weapon | 2 |
Equip Melee Weapon | 3 |
Equip Spike | 4 |
Use/Equip Ability: 1 | E |
Use/Equip Ability: 2 | Mouse 4 |
Use/Equip Ability: 3 | C |
Use/Equip Ability: Ultimate | X |
Rotate | Rotate |
---|---|
Fixed Orientation | Based On Side |
Keep Player Centered | Off |
Minimap Size | 1.1 |
Minimap Zoom | 0.9 |
Minimap Vision Cones | On |
Show Map Region Names | Always |
Resolution | 1920x1080 |
---|---|
Aspect Ratio | 16:9 |
Aspect Ratio Method | Fill |
Display Mode | Fullscreen |
Multithreaded Rendering | On |
---|---|
Material Quality | Low |
Texture Quality | Low |
Detail Quality | Low |
UI Quality | Low |
Vignette | Off |
VSync | Off |
Anti-Aliasing | None |
Anisotropic Filtering | 1x |
Improve Clarity | Off |
Experimental Sharpening | Unknown |
Bloom | Off |
Distortion | Off |
Cast Shadows | Off |
Enemy Highlight Color | Unknown |
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DPI | 400 |
---|---|
Sensitivity | 2.50 |
eDPI | 1000 |
Zoom Sensitivity | 1.00 |
Hz | 1000 |
Windows Sensitivity | 6 |
Raw Input | 0 |
Mouse Acceleration | 0 |
Drawoutline | 1 |
---|---|
Alpha | 255 |
Color | 1 |
Blue | Unknown |
Green | Unknown |
Red | Unknown |
Dot | 0 |
Gap | 0 |
Size | 2 |
Style | 4 |
Thickness | 1 |
Sniper Width | Unknown |
FOV | 68 |
---|---|
Offset X | 2.5 |
Offset Y | 0 |
Offset Z | -1.5 |
Presetpos | 3 |
Shift Left Amt | 1.5 |
Shift Right Amt | 0.75 |
Recoil | 0 |
Righthand | 1 |
Lower Amt | 21 |
---|---|
Amt Lat | 0.4 |
Amt Vert | 0.25 |
Cycle | 0.98 |
Resolution | Unknown |
---|---|
Aspect Ratio | Unknown |
Scaling Mode | Unknown |
Color Mode | Unknown |
Brightness | Unknown |
Display Mode | Unknown |
Global Shadow Quality | Unknown |
---|---|
Model / Texture Detail | Unknown |
Texture Streaming | Unknown |
Effect Detail | Unknown |
Shader Detail | Unknown |
Boost Player Contrast | Unknown |
Multicore Rendering | Unknown |
Multisampling Anti-Aliasing Mode | Unknown |
FXAA Anti-Aliasing | Unknown |
Texture Filtering Mode | Unknown |
Wait for Vertical Sync | Unknown |
Motion Blur | Unknown |
Triple-Monitor Mode | Unknown |
Use Uber Shaders | Unknown |
DyAc | Off |
---|---|
Black eQualizer | 12 |
Color Vibrance | 18 |
Low Blue Light | 0 |
Picture Mode | FPS 1 |
---|---|
Brightness | 100 |
Contrast | 65 |
Sharpness | 10 |
Gamma | Gamma 2 |
Color Temperature | Bluish |
AMA | High |