José “Shr” Gil is a professional Counter-Strike 2 player who is currently playing for SAW as a rifler.
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Name | José Gil |
---|---|
Birthday | January 17, 2001 |
Country | Portugal |
Team | SAW |
José “Shr” Gil is a professional Counter-Strike 2 player who is currently playing for SAW as a rifler.
DPI | 400 |
---|---|
Sensitivity | 2 |
eDPI | 800 |
Zoom Sensitivity | 1 |
Hz | 1000 |
Windows Sensitivity | 6 |
Style | Classic Static |
---|---|
Follow Recoil | No |
Dot | No |
Length | 1.5 |
Thickness | 1 |
Gap | -4 |
Outline | No |
Color | Cyan |
Red | 0 |
Green | 238 |
Blue | 144 |
Alpha | Yes |
Alpha Value | 255 |
T Style | No |
Deployed Weapon Gap | No |
Sniper Width | 1 |
FOV | 68 |
---|---|
Offset X | 2.5 |
Offset Y | 0 |
Offset Z | -1.5 |
Presetpos | 2 |
Lower Amt | Unknown |
---|---|
Amt Lat | Unknown |
Amt Vert | Unknown |
Cycle | Unknown |
Resolution | 1920x1080 |
---|---|
Aspect Ratio | 16:9 |
Scaling Mode | Native |
Brightness | 93% |
Display Mode | Fullscreen |
Boost Player Contrast | Unknown |
---|---|
V-Sync | Unknown |
NVIDIA Reflex Low Latency | Unknown |
NVIDIA G-Sync | Unknown |
Maximum FPS In Game | Unknown |
Multisampling Anti-Aliasing Mode | Unknown |
Global Shadow Quality | Unknown |
Dynamic Shadows | Unknown |
Model / Texture Detail | Unknown |
Texture Filtering Mode | Unknown |
Shader Detail | Unknown |
Particle Detail | Unknown |
Ambient Occlusion | Unknown |
High Dynamic Range | Unknown |
FidelityFX Super Resolution | Unknown |
HUD Scale | Unknown |
---|---|
HUD Color | Unknown |
Radar Centers The Player | Unknown |
---|---|
Radar is Rotating | Unknown |
Toggle Shape With Scoreboard | Unknown |
Radar Hud Size | Unknown |
Radar Map Zoom | Unknown |