Ryan “Neityu” Aubry is a professional Counter-Strike 2 player who is currently playing for ENCE as a rifler.
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Name | Ryan Aubry |
---|---|
Birthday | N/A |
Country | France |
Team | ENCE |
Ryan “Neityu” Aubry is a professional Counter-Strike 2 player who is currently playing for ENCE as a rifler.
DPI | 800 |
---|---|
Sensitivity | 1.15 |
eDPI | 920.00 |
Zoom Sensitivity | 1 |
Hz | 4000 |
Windows Sensitivity | 6 |
Style | Classic Static |
---|---|
Follow Recoil | No |
Dot | No |
Length | 1 |
Thickness | 0.5 |
Gap | -3 |
Outline | No |
Color | Green |
Red | 255 |
Green | 255 |
Blue | 255 |
Alpha | Yes |
Alpha Value | 255 |
T Style | No |
Deployed Weapon Gap | No |
Sniper Width | 0 |
FOV | 68 |
---|---|
Offset X | 2.5 |
Offset Y | 2 |
Offset Z | -1 |
Presetpos | 0 |
Lower Amt | 21 |
---|---|
Amt Lat | 0.1 |
Amt Vert | 0.1 |
Cycle | 0.98 |
Resolution | 1280x1024 |
---|---|
Aspect Ratio | 5:4 |
Scaling Mode | Stretched |
Brightness | 90% |
Display Mode | Fullscreen |
Boost Player Contrast | Enabled |
---|---|
V-Sync | Disabled |
NVIDIA Reflex Low Latency | Enabled |
NVIDIA G-Sync | Disabled |
Maximum FPS In Game | 0 |
Multisampling Anti-Aliasing Mode | 4x MSAA |
Global Shadow Quality | High |
Dynamic Shadows | All |
Model / Texture Detail | Low |
Texture Filtering Mode | Anisotropic 16x |
Shader Detail | Low |
Particle Detail | Low |
Ambient Occlusion | High |
High Dynamic Range | Quality |
FidelityFX Super Resolution | Disabled (Highest Quality) |
HUD Scale | 0.853901 |
---|---|
HUD Color | Green |
Radar Centers The Player | Yes |
---|---|
Radar is Rotating | Yes |
Toggle Shape With Scoreboard | No |
Radar Hud Size | 1 |
Radar Map Zoom | 0.4 |
DyAc | Premium |
---|---|
Black eQualizer | 20 |
Color Vibrance | 20 |
Low Blue Light | 0 |
Picture Mode | FPS 1 |
---|---|
Brightness | 100 |
Contrast | 50 |
Sharpness | 10 |
Gamma | Gamma 3 |
Color Temperature | User Define |
Red | 100 |
Green | 100 |
Blue | 100 |
AMA | High |
fps_max 0; fps_max_ui 0; Boost Player Contrast Enabled Wait for Vertical Sync Disabled Multisampling Anti-Aliasing Mode 4x MSAA Texture Filtering Mode Anisotropic 16X Global Shadow Quality High Model / Texture Detail Low Shader Detail Low Particle Detail Low Ambient Occlusion High High Dynamic Range Quality FidelityFX Super Resolution Disabled (Highest Quality) NVIDIA Reflex Low Latency Enabled : Mode
FPS1
Black eQualizer
20
Color Vibrance
20
Low Blue Light
0
Gamma
Gamma 3
Color Temperature
User Define
Picture
DyAc+
Premium
Brightness
100
Contrast
50
Sharpness
10
AMA
High
source: Konect
Fixed, thank you! 🙂
1.15 sens 800dpi source twitch
Fixed, thank you! 🙂
Huntsman V3 Pro, Gigantus V2, Blackshark V2 Pro source twitch
Fixed, thank you! 🙂