Jingxiang “Mercury” Wang was born on December 15, 2000 and is currently playing for TyLoo as a rifler.
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Name | Jingxiang Wang |
---|---|
Birthday | December 15, 2000 |
Country | China |
Team | TyLoo![]() |
Jingxiang “Mercury” Wang was born on December 15, 2000 and is currently playing for TyLoo as a rifler.
DPI | 400 |
---|---|
Sensitivity | 2.12 |
eDPI | 848 |
Zoom Sensitivity | 1 |
Hz | 1000 |
Windows Sensitivity | 6 |
Style | Classic Static |
---|---|
Follow Recoil | No |
Dot | No |
Length | 1.4 |
Thickness | 0.6 |
Gap | -3 |
Outline | No |
Color | Custom |
Red | 50 |
Green | 250 |
Blue | 154 |
Alpha | Yes |
Alpha Value | 255 |
T Style | No |
Deployed Weapon Gap | No |
Sniper Width | 1 |
FOV | 68 |
---|---|
Offset X | 2.5 |
Offset Y | 0 |
Offset Z | -1.5 |
Presetpos | 2 |
Lower Amt | Unknown |
---|---|
Amt Lat | Unknown |
Amt Vert | Unknown |
Cycle | Unknown |
Resolution | 1280x960 |
---|---|
Aspect Ratio | 4:3 |
Scaling Mode | Stretched |
Brightness | 93% |
Display Mode | Fullscreen |
Boost Player Contrast | Enabled |
---|---|
V-Sync | Disabled |
NVIDIA Reflex Low Latency | Disabled |
NVIDIA G-Sync | Disabled |
Maximum FPS In Game | 500 |
Multisampling Anti-Aliasing Mode | 8x MSAA |
Global Shadow Quality | High |
Dynamic Shadows | All |
Model / Texture Detail | Medium |
Texture Filtering Mode | Anisotropic 8x |
Shader Detail | Low |
Particle Detail | Low |
Ambient Occlusion | High |
High Dynamic Range | Quality |
FidelityFX Super Resolution | Disabled (Highest Quality) |
HUD Scale | Unknown |
---|---|
HUD Color | Unknown |
Radar Centers The Player | Unknown |
---|---|
Radar is Rotating | Unknown |
Toggle Shape With Scoreboard | Unknown |
Radar Hud Size | Unknown |
Radar Map Zoom | Unknown |
DyAc | High |
---|---|
Black eQualizer | 0 |
Color Vibrance | 10 |
Low Blue Light | 0 |
Picture Mode | FPS 1 |
---|---|
Brightness | 90 |
Contrast | 50 |
Sharpness | 7 |
Gamma | Gamma 3 |
Color Temperature | Normal |
AMA | Premium |
mousepad:gsr2
mouse:zowie s2-dw
source:hltv
Fixed, thank you! 🙂
Video Settings
Video
Resolution
1280×960
Aspect Ratio
4:3
Scaling Mode
Stretched
Display Mode
Fullscreen
Advanced Video
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Disabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
500
Multisampling Anti-Aliasing Mode
8X MSAA
Global Shadow Quality
High
Dynamic Shadows
All
Model / Texture Detail
Medium
Texture Filtering Mode
Anisotropic 8x
Shader Detail
Low
Particle Detail
Low
Ambient Occlusion
high
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)
source:social software
Fixed, thank you! 🙂
Using Wooting Two HE at IEM Chengdu https://www.hltv.org/gallery/view/199352
Fixed, thank you! 🙂