HEAP

Last updated:
NameLudvig Alonso
BirthdayDecember 24, 1999
CountrySweden Sweden
TeamEYEBALLERSEYEBALLERS

Ludvig “HEAP” Alonso was born on December 24, 1999 and is currently playing for EYEBALLERS as a rifler.

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HEAP
  1. CS2

    CS2 Settings

CS2 settings

Mouse

DPI 400
Sensitivity 1.45
eDPI 580
Zoom Sensitivity 1.30
Hz 1000
Windows Sensitivity 6

Crosshair

Style Classic Static
Follow Recoil No
Dot No
Length 2
Thickness 1
Gap -3
Outline No
Outlinethickness 1
Color Green
Red 27
Green 195
Blue 144
Alpha Yes
Alpha Value 250
T Style No
Deployed Weapon Gap No
Split Distance 7
Fixed Gap 3
Inner Split Alpha 1
Outer Split Alpha 0.5
Split Size Ratio 0.5
Sniper Width 0

	

Viewmodel

FOV 68
Offset X 2.5
Offset Y 0
Offset Z -1.5
Presetpos 2
Bob False

Bob

Lower Amt 5
Amt Lat 0.1
Amt Vert 0.1
Cycle 0.98

Launch Options

-refresh 240 -novid

Video Settings

Video

Resolution 1920x1080
Aspect Ratio 16:9
Scaling Mode Native
Brightness 100%
Display Mode Fullscreen

Advanced Video

Boost Player Contrast Enabled
V-Sync Disabled
NVIDIA Reflex Low Latency Unknown
NVIDIA G-Sync Unknown
Maximum FPS In Game Unknown
Multisampling Anti-Aliasing Mode 8x MSAA
Global Shadow Quality High
Dynamic Shadows Unknown
Model / Texture Detail Low
Texture Filtering Mode Bilinear
Shader Detail Low
Particle Detail Unknown
Ambient Occlusion Unknown
High Dynamic Range Unknown
FidelityFX Super Resolution Unknown

Hud

HUD Scale 0.95
HUD Color Light Blue

Radar

Radar Centers The Player Yes
Radar is Rotating Yes
Toggle Shape With Scoreboard Yes
Radar Hud Size 1.097123
Radar Map Zoom 0.25

Config

Download

Skins

Skin Cases

Teammates

Peppzor

EYEBALLERSEYEBALLERS
Peppzor

JW

EYEBALLERSEYEBALLERS
JW

poiii

EYEBALLERSEYEBALLERS
poiii
guest

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Heap Fan

One of Sweden’s greatest talents!

Here you can see his settings shared by himself: https://m.youtube.com/watch?v=c0cbRCbHnVY

Resolution: 1920×1080, 16:9

Global Shadow Quality: High
Model / Texture Detail: Low
Texture Streaming: Disabled
Effect Detail: Low
Shader Detail: Low
Boost Player Contrast: Enabled
Multicore Rendering: Enabled
Multisampling Anti-Aliasing Mode: 8x
FXAA Anti-Aliasing: Disabled
Texture Filtering Mode: Bilinear
Wait for Vertical Sync: Disabled
Motion Blur: Disabled
Triple-Monitor Mode: Disabled
Use Uber Shaders: Enabled

Crosshair: Yellow, Size 1, Gap – 4, Thickness 1, Dot 0

ProSettings | Efren

Updated HEAP’s video settings – thanks!