Bruno “shz” Martinelli is a professional Counter-Strike: Global Offensive player who is currently playing for O PLANO.
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Name | Bruno Martinelli |
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Birthday | April 21, 1998 |
Country | Brazil |
Team | O PLANO![]() |
Bruno “shz” Martinelli is a professional Counter-Strike: Global Offensive player who is currently playing for O PLANO.
DPI | 400 |
---|---|
Sensitivity | 1.25 |
eDPI | 500 |
Zoom Sensitivity | 1.00 |
Hz | 1000 |
Windows Sensitivity | 6 |
Raw Input | 1 |
Mouse Acceleration | 0 |
Drawoutline | 1 |
---|---|
Alpha | 255 |
Color | 4 |
Blue | Unknown |
Green | Unknown |
Red | Unknown |
Dot | 0 |
Gap | -1 |
Size | 2 |
Style | 4 |
Thickness | 1 |
Sniper Width | 1 |
FOV | 68 |
---|---|
Offset X | 2.5 |
Offset Y | 0 |
Offset Z | -1.5 |
Presetpos | 3 |
Shift Left Amt | 1.5 |
Shift Right Amt | 0.75 |
Recoil | 0 |
Righthand | 1 |
Lower Amt | 21 |
---|---|
Amt Lat | 0.33 |
Amt Vert | 0.14 |
Cycle | 0.98 |
Resolution | 1280x960 |
---|---|
Aspect Ratio | 4:3 |
Scaling Mode | Stretched |
Color Mode | Computer Monitor |
Brightness | Unknown |
Display Mode | Fullscreen |
Global Shadow Quality | Unknown |
---|---|
Model / Texture Detail | Unknown |
Texture Streaming | Unknown |
Effect Detail | Unknown |
Shader Detail | Unknown |
Boost Player Contrast | Unknown |
Multicore Rendering | Unknown |
Multisampling Anti-Aliasing Mode | Unknown |
FXAA Anti-Aliasing | Unknown |
Texture Filtering Mode | Unknown |
Wait for Vertical Sync | Unknown |
Motion Blur | Unknown |
Triple-Monitor Mode | Unknown |
Use Uber Shaders | Unknown |
Boost Player Contrast | Unknown |
---|---|
Wait for Vertical Sync | Unknown |
Multisampling Anti-Aliasing Mode | Unknown |
Global Shadow Quality | Unknown |
Model / Texture Detail | Unknown |
Texture Filtering Mode | Unknown |
Shader Detail | Unknown |
Particle Detail | Unknown |
Ambient Occlusion | Unknown |
High Dynamic Range | Unknown |
FidelityFX Super Resolution | Unknown |
NVIDIA Reflex Low Latency | Unknown |