Martin “rox” Molina was born on September 15, 2002 and is currently a free agent.
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Name | Martin Molina |
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Birthday | September 15, 2002 |
Country | Argentina |
Team | Free Agent![]() |
Martin “rox” Molina was born on September 15, 2002 and is currently a free agent.
DPI | 800 |
---|---|
Sensitivity | 2.2 |
eDPI | 1760 |
Zoom Sensitivity | 1.1 |
Hz | 1000 |
Windows Sensitivity | 6 |
Raw Input | 1 |
Mouse Acceleration | 0 |
Drawoutline | 0 |
---|---|
Alpha | 250 |
Color | 2 |
Blue | 165 |
Green | 255 |
Red | 0 |
Dot | 0 |
Gap | -3 |
Size | 2 |
Style | 4 |
Thickness | 1 |
Sniper Width | 1 |
FOV | 68 |
---|---|
Offset X | 2.5 |
Offset Y | 0 |
Offset Z | -1.5 |
Presetpos | 3 |
Shift Left Amt | 1.5 |
Shift Right Amt | 0.75 |
Recoil | 0 |
Righthand | 1 |
Lower Amt | 21 |
---|---|
Amt Lat | 0.4 |
Amt Vert | 0.25 |
Cycle | 0.98 |
Resolution | 1024x768 |
---|---|
Aspect Ratio | 4:3 |
Scaling Mode | Stretched |
Color Mode | Computer Monitor |
Brightness | 130% |
Display Mode | Fullscreen |
Global Shadow Quality | Very Low |
---|---|
Model / Texture Detail | Low |
Texture Streaming | Disabled |
Effect Detail | Low |
Shader Detail | Low |
Boost Player Contrast | Disabled |
Multicore Rendering | Enabled |
Multisampling Anti-Aliasing Mode | 8x MSAA |
FXAA Anti-Aliasing | Disabled |
Texture Filtering Mode | Anisotropic 8x |
Wait for Vertical Sync | Disabled |
Motion Blur | Disabled |
Triple-Monitor Mode | Disabled |
Use Uber Shaders | Disabled |
Boost Player Contrast | Unknown |
---|---|
Wait for Vertical Sync | Unknown |
Multisampling Anti-Aliasing Mode | Unknown |
Global Shadow Quality | Unknown |
Model / Texture Detail | Unknown |
Texture Filtering Mode | Unknown |
Shader Detail | Unknown |
Particle Detail | Unknown |
Ambient Occlusion | Unknown |
High Dynamic Range | Unknown |
FidelityFX Super Resolution | Unknown |
NVIDIA Reflex Low Latency | Unknown |