Patryk “olimp” Woźniak is a professional CS:GO player who is currently playing for ORKS as a rifler.
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Name | Patryk Woźniak |
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Birthday | February 7, 2000 |
Country | Poland |
Team | ORKS![]() |
Patryk “olimp” Woźniak is a professional CS:GO player who is currently playing for ORKS as a rifler.
DPI | 3200 |
---|---|
Sensitivity | 0.55 |
eDPI | 1760 |
Zoom Sensitivity | 1 |
Hz | 1000 |
Windows Sensitivity | 6 |
Raw Input | 1 |
Mouse Acceleration | 0 |
Drawoutline | Unknown |
---|---|
Alpha | Unknown |
Color | Unknown |
Blue | Unknown |
Green | Unknown |
Red | Unknown |
Dot | Unknown |
Gap | Unknown |
Size | Unknown |
Style | 1 |
Thickness | Unknown |
Sniper Width | Unknown |
Fixed Gap | -2 |
FOV | Unknown |
---|---|
Offset X | Unknown |
Offset Y | Unknown |
Offset Z | Unknown |
Presetpos | Unknown |
Shift Left Amt | Unknown |
Shift Right Amt | Unknown |
Recoil | Unknown |
Righthand | Unknown |
Lower Amt | Unknown |
---|---|
Amt Lat | Unknown |
Amt Vert | Unknown |
Cycle | Unknown |
Resolution | 1024x768 |
---|---|
Aspect Ratio | 4:3 |
Scaling Mode | Stretched |
Color Mode | Computer Monitor |
Brightness | 130% |
Display Mode | Fullscreen |
Global Shadow Quality | Unknown |
---|---|
Model / Texture Detail | Unknown |
Texture Streaming | Unknown |
Effect Detail | Unknown |
Shader Detail | Unknown |
Boost Player Contrast | Unknown |
Multicore Rendering | Unknown |
Multisampling Anti-Aliasing Mode | Unknown |
FXAA Anti-Aliasing | Unknown |
Texture Filtering Mode | Unknown |
Wait for Vertical Sync | Unknown |
Motion Blur | Unknown |
Triple-Monitor Mode | Unknown |
Use Uber Shaders | Unknown |
Boost Player Contrast | Unknown |
---|---|
Wait for Vertical Sync | Unknown |
Multisampling Anti-Aliasing Mode | Unknown |
Global Shadow Quality | Unknown |
Model / Texture Detail | Unknown |
Texture Filtering Mode | Unknown |
Shader Detail | Unknown |
Particle Detail | Unknown |
Ambient Occlusion | Unknown |
High Dynamic Range | Unknown |
FidelityFX Super Resolution | Unknown |
NVIDIA Reflex Low Latency | Unknown |