Primary
Color | Cyan |
---|---|
Crosshair Color | #00ffff |
Outlines | Off |
Center Dot | Off |
Name | Tyler Blevins |
---|---|
Birthday | June 5, 1995 |
Country | United States |
Team | Content Creator |
Tyler “Ninja” Blevins is a full-time content creator and streamer from the United States of America.
DPI | 800 |
---|---|
Hz | 1000 |
X-Axis Sensitivity | 5.5% |
Y-Axis Sensitivity | 5.5% |
Targeting Sensitivity | 26.0% |
Scope Sensitivity | 26.0% |
Building Sensitivity | 100.0% |
Editing Sensitivity | 100.0% |
Crouch | C |
---|---|
Jump | Space Bar |
Sprint | L-Ctrl |
Harvesting Tool | 1 |
---|---|
Weapon Slot 1 | 2 |
Weapon Slot 2 | 3 |
Weapon Slot 3 | 4 |
Weapon Slot 4 | Z |
Weapon Slot 5 | X |
Use | E |
Wall | Mouse Button 4 |
---|---|
Floor | Q |
Stairs | Mouse Button 5 |
Roof | L-Shift |
Trap | 5 |
Rotate Building | R |
Building Edit | F |
Turbo Building | On |
Confirm Edit on Release | On |
Disable Pre-Edit Option | On |
Window Mode | Fullscreen |
---|---|
Resolution | 2560x1440 |
Vsync | Unknown |
Frame Rate Limit | 360 FPS |
Rendering Mode | DirectX 12 |
HUD Scale | 85% |
Brightness | 121% |
---|---|
User Interface Contrast | 1x |
Color Blind Mode | Off |
Color Blind Strength | Unknown |
Motion Blur | Off |
Anti-Aliasing & Super Resolution | Off |
---|---|
Temporal Super Resolution | Unknown |
3D Resolution | 100% |
Dynamic 3D Resolution | Unknown |
Nanite Virtualized Geometry | Unknown |
Shadows | Off |
Global Illumination | Unknown |
Reflections | Off |
View Distance | Epic |
Textures | High |
Effects | High |
Post Processing | Low |
Hardware Ray Tracing | Unknown |
Show FPS | On |
---|---|
NVIDIA Reflex Low Latency | On +Boost |
DPI | 400 |
---|---|
Sensitivity | 0.55 |
Scoped Sensitivity | 1 |
ADS Sensitivity | Unknown |
eDPI | 220 |
Hz | 1000 |
Windows Sensitivity | 6 |
Raw Input Buffer | Unknown |
Color | Cyan |
---|---|
Crosshair Color | #00ffff |
Outlines | Off |
Center Dot | Off |
Show Inner Lines | On |
---|---|
Inner Line Opacity | 1 |
Inner Line Length | 7 |
Inner Line Thickness | 2 |
Inner Line Offset | 3 |
Movement Error | Off |
Firing Error | Off |
Show Outer Lines | Off |
---|---|
Movement Error | Off |
Firing Error | Off |
Code | Unknown |
---|
Walk | L-Shift |
---|---|
Crouch | L-Ctrl |
Jump | Space Bar / Scroll Wheel Down |
Use Object | F |
Equip Primary Weapon | 1 |
Equip Secondary Weapon | 2 |
Equip Melee Weapon | 3 |
Equip Spike | 4 |
Use/Equip Ability: 1 | E |
Use/Equip Ability: 2 | C |
Use/Equip Ability: 3 | Mouse Button 4 |
Use/Equip Ability: Ultimate | X |
Rotate | Rotate |
---|---|
Fixed Orientation | Based On Side |
Keep Player Centered | Off |
Minimap Size | 1.2 |
Minimap Zoom | 0.857 |
Minimap Vision Cones | On |
Show Map Region Names | Always |
Resolution | 1920x1080 |
---|---|
Aspect Ratio | 16:9 |
Aspect Ratio Method | Fill |
Display Mode | Fullscreen |
Multithreaded Rendering | On |
---|---|
Material Quality | Med |
Texture Quality | Med |
Detail Quality | Med |
UI Quality | Med |
Vignette | Off |
VSync | Off |
Anti-Aliasing | MSAA 4x |
Anisotropic Filtering | 8x |
Improve Clarity | Off |
Experimental Sharpening | Unknown |
Bloom | On |
Distortion | Off |
Cast Shadows | Off |
Enemy Highlight Color | Unknown |
---|
DPI | 400 |
---|---|
Sensitivity | 3.0 |
ADS Sensitivity Multiplier | 0.8 |
Per Optic ADS Sensitivity | Off |
eDPI | Unknown |
Hz | 1000 |
Acceleration | Off |
Crouch | L-Ctrl |
---|---|
Jump | Space |
Sprint | L-Shift |
Auto-Sprint | Unknown |
Tactical Ability | Mouse Button 5 |
---|---|
Ultimate Ability | 4 |
Interact / Pickup | E |
Alternate Interact | X |
Inventory | Tab |
Map | M |
Toggle Fire Mode | B |
Melee | V |
Equip Weapon 1 | 1 |
Equip Weapon 2 | 2 |
Holster Weapons | 3 |
Equip Grenade | G |
Equip Survival Item | L-Alt |
Use Syringe | 5 |
Use Med Kit | 6 |
Use Shield Cell | 7 |
Use Shield Battery | 8 |
Use Phoenix Kit | 9 |
Display Mode | Borderless Window |
---|---|
Resolution | 1920x1080 |
Aspect Ratio | 16:9 |
Brightness | 100% |
FOV | 104 |
FOV Ability Scaling | Unknown |
Sprint View Shake | Minimal |
V-Sync | Disabled |
---|---|
NVIDIA Reflex | Enabled + Boost |
Anti-Aliasing | TSAA |
Texture Streaming Budget | Insane (8GB VRAM) |
Texture Filtering | Anisotropic 16x |
Ambient Occlusion Quality | High |
Sun Shadow Coverage | High |
Sun Shadow Detail | High |
Spot Shadow Detail | High |
Volumetric Lighting | Enabled |
Dynamic Spot Shadows | Enabled |
Model Detail | High |
Effects Detail | High |
Impact Marks | High |
Ragdolls | High |
DPI | 400 |
---|---|
Hz | 1000 |
Sensitivity | 17.00 |
Vertical Sensitivity Multiplier | 1.00 |
ADS Sensitivity Mode | Relative |
Custom Sensitivity Per Zoom | Off |
Acceleration | 0.00 |
Filtering | 0.00 |
Smoothing | 0.00 |
Use | E |
---|---|
Jump / Stand / Mantle | Space Bar |
Crouch / Slide | L-Ctrl |
Prone | C |
Sprint / Tactical Sprint / Steady Aim | L-Shift |
Weapon Mount | Q |
---|---|
Alternate Fire | B |
Melee / Finishing Move | Caps Lock |
Use Lethal Equipment | Mouse 4 |
Use Tactical Equipment | Mouse 5 |
Use Armor Plate | 4 |
Night Vision Goggles | X |
Use Field Upgrade | 5 |
Aim Down Sight Behavior | Hold |
---|---|
Steady Aim Behavior | Hold |
Equipment Behavior | Hold |
Depleted Ammo Weapon Switch | Enabled |
Armor Plate Behavior | Apply All |
Slide Behavior | Tap |
---|---|
Automatic Sprint | Automatic Tactical Sprint |
Resolution | 1920x1080 |
---|---|
Display Mode | fullscreen |
V-Sync | Disabled |
Brightness | 50 |
Display Gamma | 2.2 (sRGB) |
NVIDIA Reflex Low Latency | Enabled + Boost |
Field of View | 100 |
ADS Field of View | Independent |
Camera Movement | Default - 100% |
Render Resolution | 100 |
---|---|
Streaming Quality | Normal |
Texture Resolution | Low |
Texture Filter Anisotropic | Low |
Particle Quality | Low |
Bullet Impacts & Sprays | Disabled |
Tessellation | Near |
Dismemberment & Gore Effects | Disabled |
On-demand Texture Streaming | High Quality |
Filmic Strength | 1.00 |
---|---|
Film Grain | 0.25 |
NVIDIA DLSS | Quality |
Anti-Aliasing | Disabled |
Depth of Field | Disabled |
World Motion Blur | Disabled |
Weapon Motion Blur | Disabled |
Shadow Map Resolution | Low |
---|---|
Cache Spot Shadows | Disabled |
Cache Sun Shadows | Disabled |
Particle Lighting | Low |
DirectX Raytracing | Disabled |
Ambient Occlusion | Disabled |
Screen Space Reflection (SSR) | Low |
Oh… and here for other settings at 1:18:40:
https://www.twitch.tv/videos/2319655207
Updated, thanks!
Another update at 00:25:17:
https://www.twitch.tv/videos/2319017833
Updated, thanks!
Ninja’s New Settings:
Resolution: 2560×1440 16:9
Frame Rate Limit: 360 FPS
Rendering Mode: DIRECTX 12
Brightness: 121%
X-Axis Sensitivity: 6.5%
Y-Axis Sensitivity: 6.5%
Building Sensitivity: 100%
Editing Sensitivity: 100%
Forward Diagonal: 52
Strafe Angle: 71
Backward Diagonal Angle: 135
The proof is this stream at 2:57:30: https://www.twitch.tv/videos/1995940642
Updated, thanks!
what’s his map keybind?
Ninja updated his sensitivity
X&Y: 8%
Targeting: 26%
Scoped: 28%
source: https://www.youtube.com/shorts/IaqHZZkbUI4
Updated Ninja’s sens, thanks!
Ninjas updated sens:
X&Y: 9%
Targeting/Scoped: 28%
He also uses double movement:
Forward Diagonal Angle: 73
Backward Diagonal Angle: 135
Updated Graphics Settings
Brightness: 115%
FPS Limit: 240
View Distance: Epic
Effects: Low
Shadows: Off
Meshes: High
Also,
Turbo Build: On
Disable Pre-edits: On
Sprint Keybind is L-CTRL
HUD Scale is 85%
Source: Today’s stream: https://www.twitch.tv/videos/1627583599 around 1 hour mark
Also, he uses the Logitech G Pro Wireless (Not Superlight)
Actually around 57 mins into the vod
Updated everything, thanks for the in-depth update!
Sens Ninja:
X & Y: 13%
Targeting: 30%
Scoped: 30%
DPI: 800
Updated Ninja’s Fortnite sens, thank you!
is this accurate information?
0.55 400dpi
Updated Ninja’s sens, thank you!
Bloom :ON / Distortion: Off
Updated, thank you!
Ninja Sens : 0.58 / 1 ㅣ Graphics : Med . Med , Med , Med , off , off , 4x , 8x , off , off , on , off , off
Updated, thank you!
Ninja has his fps limit set to unlimited. He has raised his view distance to high and his textures and effects are on medium. His brightness is set to 100%.
Updated Ninja’s settings, thank you!
ninja capped his fps to 360 again
Updated that, thanks!
Ninja capped his fps to 240 again
Updated, thank you!
His fps is now capped to 360
Updated, thank you!
Ninja changed his settings. Hisparty push to talk is on Q and his team push to talk is on mouse button 5. So MB 5 is no longer bound to an ability. His crosshair is now on 1 7 2 3 (inner lines) on the color cyan. He uses no outlines. He also uses no anti-aliasing, vignette, or anisotropic filtering as far as I am aware. He showed his pc specs in a just chatting stream and he uses an I9-9900k and the RTX 3070. He also recently got a new Beyerdynamic DT 1990-pro headset.
Updated, thank you very much!
Ninja has all video settings on low/ off except for details which are on medium. He has vignette on. Also he raised his scoped sens to 1. His minimap size is 1.2 and its zoom is .857. He also changed his binds. He now crouches with control and his mouse button 5 is bound to his E ability (secondary bind). He has his jump bound to spacebar and scroll wheel down. Also he has now switched to some kind of red crosshair. It’s a lot bigger than his old one but I’m not sure what the exact parameters are as he hasn’t shown it. Also his framerate is uncapped and he uses an RTX 3070.
Updated Ninja’s settings, thank you!
https://prnt.sc/10273ky
His new crosshair: Outlines 1/1, innerline: 1/4/1/1 White 🙂
Updated Ninja’s crosshair, thank you!
His crosshair changed to 1/3/2/3 on white with outline on 1. Also his video settings are now all low.
Updated Ninja’s setup, thank you! 🙂
Ninja showed his settings on stream a few weeks ago. He uses 16.5 x 16.5 y. His targeting sens is 35 % and his scoped sens is 40%. He also uses all video settings on low with view distance and textures on medium. He uses 124% brightness with 360 fps cap. Also his hud scale is on 75% now.
Updated Ninja’s settings, thank you!
ApexProTKL>RedSwitches
Updated Ninja’s keyboard, thank you! 🙂