Last updated:
NameNick Kolcheff
BirthdayNovember 21, 1990
CountryUnited States United States
TeamFaZe ClanFaZe Clan

Nick “Nickmercs” Kolcheff is a full-time content creator and streamer from the United States of America.

  1. Apex Legends

    Apex Legends Settings

  2. Fortnite

    Fortnite Settings

  3. Call of Duty: Warzone

    Call of Duty: Warzone Settings

Apex Legends settings


Movement / Aiming

Custom Look Controls Off
Look Sensitivity High (4)
Look Sensitivity (ADS) Default (3)
Response Curve Classic
Look Deadzone Small
Movement Deadzone Small
Inverted Look Off
Vibration Off

Advanced Look Controls

Deadzone Unknown
Outer Threshold Unknown
Custom Response Curve Unknown
Yaw Speed Unknown
Pitch Speed Unknown
Turning Extra Yaw Unknown
Turning Extra Pitch Unknown
Turning Ramp-Up Time Unknown
Turning Ramp-up Delay Unknown
ADS Yaw Speed Unknown
ADS Pitch Speed Unknown
ADS Turning Extra Yaw Unknown
ADS Turning Extra Pitch Unknown
ADS Turning Ramp-Up Time Unknown
ADS Turning Ramp-Up Delay Unknown
Target Compensation Unknown
Melee Target Compensation Unknown


Button Layout Default
Stick Layout Default
Interact/Reload Button Tap to Use and Reload
Crouch Button Toggle
Aim Button Hold
Survival Slot Button On
Trigger Deadzones Moderate

Video Settings


Display Mode Full Screen
Resolution 1920x1080
Aspect Ratio 16:9
Brightness 50%
FOV 110
FOV Ability Scaling Enabled
Sprint View Shake Minimal

Advanced Video

V-Sync Disabled
NVIDIA Reflex Enabled + Boost
Anti-Aliasing None
Texture Streaming Budget Medium (3GB VRAM)
Texture Filtering Bilinear
Ambient Occlusion Quality Disabled
Sun Shadow Coverage Low
Sun Shadow Detail Low
Spot Shadow Detail Disabled
Volumetric Lighting Disabled
Dynamic Spot Shadows Disabled
Model Detail Low
Effects Detail Low
Impact Marks Disabled
Ragdolls Low

Fortnite settings



Controller Auto-Run On
Edit Hold Time 0.114 Seconds
Build Immediately (Builder Pro) Unknown
Slide Hold Time Unknown
Reset Camera Axes Unknown
Reset Camera Time Unknown
Vibration Off


Edit Mode Sensitivity Multiplier 1.4x
Build Mode Sensitivity Multiplier 1.7x

Advanced - Look Sensitivity

Look Horizontal Speed 47%
Look Vertical Speed 44%
Turning Horizontal Boost 0%
Turning Vertical Boost 0%
Turning Boost Ramp Time 0.00 Seconds
Instant Boost When Building Off

Advanced - Aim Down Sights Sensitivity

ADS Look Horizontal Speed 16%
ADS Look Vertical Speed 13%
ADS Turning Horizontal Boost 0%
ADS Turning Vertical Boost 0%
ADS Turning Boost Ramp Time 0.00 Seconds

Advanced - Sensitivity

Look Dampening Time 0.00 Seconds
Look Input Curve Exponential
Aim Assist Strength 100%

Controller Deadzone

Left Stick Deadzone 15%
Right Stick Deadzone 18%

Foot Controller

Enable Foot Controller Off
Foot Controller Dead Zone Unknown
Foot Controller Max Throttle Unknown

Controller Binds

Combat Controls

Aim Down Sights L2
Previous Weapon L1
Attack / Confirm R2
Next Weapon R1
Inventory D-Pad Up
Place Marker D-Pad Left
Map D-Pad Right
Push To Talk Unknown
Sprint / Auto Sprint L3
Edit Triangle (SCUF 2)
Toggle Pickaxe Touch Pad
Reload / Interact Square
Switch Mode Circle
Jump Cross (SCUF 1)
Crouch / Slide / Repair R3

Build Controls

Stair Piece L2
Roof Piece L1
Wall Piece R2
Floor Piece R1
Inventory D-Pad Up
Change Material / Trap D-Pad Right
Map Unknown
Push To Talk Unknown
Sprint / Auto Sprint L3
Edit Triangle (SCUF 2)
Toggle Pickaxe Touch Pad
Trap Picker / Place / Interact Square
Switch Mode Circle
Jump Cross (SCUF 1)
Rotate / Repair / Change Trap R3

Edit Controls

Select R2
Inventory D-Pad Up
Push To Talk Unknown
Map Unknown
Sprint / Auto Sprint L3
Toggle Pickaxe Touch Pad
Jump Cross (SCUF 1)
Reset Unknown
Confirm Triangle (SCUF 2)

Video Settings


Window Mode Fullscreen
Resolution 1920x1080
Frame Rate Limit 360 FPS
HUD Scale 90%


Brightness 100%
User Interface Contrast 1x
Color Blind Mode Protanope
Color Blind Strength 10

Graphics Quality

View Distance Epic
Shadows Off
Anti-Aliasing & Super Resolution Off
Textures Low
Effects Low
Post Processing Low

Advanced Graphics

Vsync Off
Motion Blur Off
Show FPS On
Rendering Mode Unknown
Allow Multithreaded Rendering On
NVIDIA Reflex Low Latency Unknown

Call of Duty: Warzone settings


Button Layout tactical
Stick Layout Preset Default
Left Stick Min Input Deadzone 0.15
Right Stick Min Input Deadzone 0.15
Left Stick Max Input Deadzone 0.15
Right Stick Max Input Deadzone 0.15
Horizontal Stick Sensitivity 6
Vertical Stick Sensitivity 6
ADS Sensitivity Multiplier 1
Custom Sensitivity Per Zoom 0
Aim Response Curve Type Standard
Controller Vibration Disabled
Gas Mask is Toggle Only Unknown
Aim Assist Standard
Scale Aim Assist with FOV Enabled


Weapons & Equipment

Aim Down Sight Behavior Hold
Steady Aim Behavior Hold
Equipment Behavior Hold
Depleted Ammo Weapon Switch Enabled
Armor Plate Behavior Apply One


Slide Behavior Tap
Automatic Sprint Disabled

Video Settings


Resolution 1920x1080
Display Mode fullscreen
V-Sync Disabled
Brightness 50
Display Gamma 2.2 (sRGB)
NVIDIA Reflex Low Latency Enabled + Boost
Field of View Unknown
ADS Field of View Unknown
Camera Movement Default - 100%

Details & Textures

Render Resolution 100
Streaming Quality Normal
Texture Resolution Normal
Texture Filter Anisotropic Normal
Particle Quality High
Bullet Impacts & Sprays Enabled
Tessellation Disabled
Dismemberment & Gore Effects Disabled
On-demand Texture Streaming High Quality

Post Processing Effects

Filmic Strength 0
Film Grain 0
Anti-Aliasing Quality
Depth of Field Disabled
World Motion Blur Disabled
Weapon Motion Blur Disabled

Shadow & Lighting

Shadow Map Resolution Low
Cache Spot Shadows Enabled
Cache Sun Shadows Enabled
Particle Lighting Low
DirectX Raytracing Disabled
Ambient Occlusion Disabled
Screen Space Reflection (SSR) Disabled




FaZe ClanFaZe Clan
Notify of

Inline Feedbacks
View all comments
David Meggs

he uses the Beyerdynamic DT 990 Pro now