Mikkel “Maze” Sparvath was born on June 19, 2001 and is currently playing for Wu-Tang as a rifler.
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Name | Mikkel Sparvath |
---|---|
Birthday | June 19, 2001 |
Country | Denmark |
Team | Wu-Tang |
Mikkel “Maze” Sparvath was born on June 19, 2001 and is currently playing for Wu-Tang as a rifler.
DPI | 400 |
---|---|
Sensitivity | 2.1 |
eDPI | 840 |
Zoom Sensitivity | 1.2 |
Hz | 1000 |
Windows Sensitivity | 6 |
Style | Classic Static |
---|---|
Follow Recoil | No |
Dot | No |
Length | 1 |
Thickness | 0 |
Gap | -2 |
Outline | No |
Color | Green |
Red | 250 |
Green | 0 |
Blue | 0 |
Alpha | Yes |
Alpha Value | 255 |
T Style | No |
Deployed Weapon Gap | No |
Sniper Width | 0 |
FOV | 68 |
---|---|
Offset X | 2.5 |
Offset Y | 0 |
Offset Z | -1.5 |
Presetpos | 2 |
Lower Amt | 5 |
---|---|
Amt Lat | 0.1 |
Amt Vert | 0.1 |
Cycle | 0.98 |
Resolution | 1280x960 |
---|---|
Aspect Ratio | 4:3 |
Scaling Mode | Stretched |
Brightness | 130% |
Display Mode | Fullscreen |
Boost Player Contrast | Enabled |
---|---|
V-Sync | Disabled |
NVIDIA Reflex Low Latency | Unknown |
NVIDIA G-Sync | Unknown |
Maximum FPS In Game | Unknown |
Multisampling Anti-Aliasing Mode | 4x MSAA |
Global Shadow Quality | Unknown |
Dynamic Shadows | Unknown |
Model / Texture Detail | Low |
Texture Filtering Mode | Bilinear |
Shader Detail | Unknown |
Particle Detail | Unknown |
Ambient Occlusion | Unknown |
High Dynamic Range | Unknown |
FidelityFX Super Resolution | Unknown |
HUD Scale | 0.95 |
---|---|
HUD Color | Team Color |
Radar Centers The Player | Yes |
---|---|
Radar is Rotating | Yes |
Toggle Shape With Scoreboard | Yes |
Radar Hud Size | 1 |
Radar Map Zoom | 0.4 |