João “matios” Guedes was born on February 22, 2002 and is currently playing for ODDIK as a rifler.
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Name | João Guedes |
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Birthday | February 22, 2002 |
Country | Brazil |
Team | ODDIK |
João “matios” Guedes was born on February 22, 2002 and is currently playing for ODDIK as a rifler.
DPI | 400 |
---|---|
Sensitivity | 1.58 |
eDPI | 632 |
Zoom Sensitivity | 1 |
Hz | 4000 |
Windows Sensitivity | 6 |
Style | 4 |
---|---|
Follow Recoil | Unknown |
Dot | 0 |
Length | 1 |
Thickness | 1 |
Gap | -4 |
Outline | 0 |
Outlinethickness | Unknown |
Color | 5 |
Red | 255 |
Green | 255 |
Blue | 255 |
Alpha | Unknown |
Alpha Value | 255 |
T Style | Unknown |
Deployed Weapon Gap | Unknown |
Sniper Width | 1 |
FOV | 65 |
---|---|
Offset X | 2 |
Offset Y | 1.5 |
Offset Z | -1 |
Presetpos | 0 |
Lower Amt | Unknown |
---|---|
Amt Lat | Unknown |
Amt Vert | Unknown |
Cycle | Unknown |
Resolution | 1280x960 |
---|---|
Aspect Ratio | 4:3 |
Scaling Mode | Stretched |
Brightness | 80% |
Display Mode | Fullscreen |
Boost Player Contrast | Enabled |
---|---|
V-Sync | Disabled |
NVIDIA Reflex Low Latency | Disabled |
NVIDIA G-Sync | Unknown |
Maximum FPS In Game | Unknown |
Multisampling Anti-Aliasing Mode | 4x MSAA |
Global Shadow Quality | High |
Dynamic Shadows | Unknown |
Model / Texture Detail | Low |
Texture Filtering Mode | Bilinear |
Shader Detail | Low |
Particle Detail | Low |
Ambient Occlusion | Medium |
High Dynamic Range | Quality |
FidelityFX Super Resolution | Disabled (Highest Quality) |
HUD Scale | 0.95 |
---|---|
HUD Color | Pink |
Radar Centers The Player | Yes |
---|---|
Radar is Rotating | Yes |
Toggle Shape With Scoreboard | Yes |
Radar Hud Size | 0.7 |
Radar Map Zoom | 0.45 |
DyAc | Off |
---|---|
Black eQualizer | 3 |
Color Vibrance | 17 |
Low Blue Light | 0 |
Picture Mode | Gamer 1 |
---|---|
Brightness | 95 |
Contrast | 55 |
Sharpness | 8 |
Gamma | Gamma 2 |
Color Temperature | Bluish |
AMA | High |
Digital Vibrance | 75% |
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