Primary
Color | Green |
---|---|
Crosshair Color | #00ff00 |
Outlines | On |
Outline Opacity | 1 |
Outline Thickness | 1 |
Center Dot | On |
Center Dot Opacity | 1 |
Center Dot Thickness | 2 |
Name | Jason Ruchelski |
---|---|
Birthday | August 2, 1994 |
Country | Canada |
Team | Content Creator![]() |
Jason “JASONR” Ruchelski is a full-time content creator and streamer from Canada. He is a former professional Counter-Strike: Global Offensive player where he played for teams such as Splyce and WinOut.net and a former professional VALORANT player, where he played for FaZe Clan.
He retired from professional gaming in August of 2020 in order to focus on becoming a full-time content creator and streamer. He is currently focusing on VALORANT and CS:GO.
DPI | 400 |
---|---|
Sensitivity | 1.95 |
eDPI | 780 |
Zoom Sensitivity | 0.90 |
Hz | 1000 |
Windows Sensitivity | 6 |
Raw Input | 1 |
Mouse Acceleration | 0 |
Drawoutline | 0 |
---|---|
Alpha | 1 |
Color | 1 |
Blue | 255 |
Green | 255 |
Red | 0 |
Dot | 0 |
Gap | -3 |
Size | 1.5 |
Style | 4 |
Thickness | 1 |
Sniper Width | 1 |
FOV | 68 |
---|---|
Offset X | 2.5 |
Offset Y | 0 |
Offset Z | -1.5 |
Presetpos | 3 |
Shift Left Amt | 0 |
Shift Right Amt | 0 |
Recoil | 0 |
Righthand | 1 |
Lower Amt | 21 |
---|---|
Amt Lat | 0.4 |
Amt Vert | 0.25 |
Cycle | 0.98 |
Resolution | 1024x768 |
---|---|
Aspect Ratio | 4:3 |
Scaling Mode | Stretched |
Color Mode | Computer Monitor |
Brightness | 130% |
Display Mode | Fullscreen |
Global Shadow Quality | Unknown |
---|---|
Model / Texture Detail | Unknown |
Texture Streaming | Unknown |
Effect Detail | Unknown |
Shader Detail | Unknown |
Boost Player Contrast | Unknown |
Multicore Rendering | Unknown |
Multisampling Anti-Aliasing Mode | Unknown |
FXAA Anti-Aliasing | Unknown |
Texture Filtering Mode | Unknown |
Wait for Vertical Sync | Unknown |
Motion Blur | Unknown |
Triple-Monitor Mode | Unknown |
Use Uber Shaders | Unknown |
DPI | 800 |
---|---|
Sensitivity | 0.32 |
eDPI | 256 |
Zoom Sensitivity | 1 |
Hz | 1000 |
Windows Sensitivity | 6 |
Raw Input Buffer | On |
Color | Green |
---|---|
Crosshair Color | #00ff00 |
Outlines | On |
Outline Opacity | 1 |
Outline Thickness | 1 |
Center Dot | On |
Center Dot Opacity | 1 |
Center Dot Thickness | 2 |
Show Inner Lines | On |
---|---|
Inner Line Opacity | 1 |
Inner Line Length | 3 |
Inner Line Thickness | 2 |
Inner Line Offset | 5 |
Movement Error | Off |
Firing Error | Off |
Show Outer Lines | Off |
---|---|
Movement Error | Off |
Firing Error | Off |
Code | Unknown |
---|
Walk | L-Shift |
---|---|
Crouch | L-Ctrl |
Jump | Mouse Wheel Down |
Use Object | F |
Equip Primary Weapon | 1 |
Equip Secondary Weapon | 2 |
Equip Melee Weapon | 3 |
Equip Spike | 4 |
Use/Equip Ability: 1 | E |
Use/Equip Ability: 2 | Q |
Use/Equip Ability: 3 | C |
Use/Equip Ability: Ultimate | X |
Rotate | Rotate |
---|---|
Fixed Orientation | Based On Side |
Keep Player Centered | Off |
Minimap Size | 1.1 |
Minimap Zoom | 0.9 |
Minimap Vision Cones | On |
Show Map Region Names | Never |
Resolution | 1920x1080 |
---|---|
Aspect Ratio | 16:9 |
Aspect Ratio Method | Fill |
Display Mode | Fullscreen |
Multithreaded Rendering | On |
---|---|
Material Quality | Low |
Texture Quality | Low |
Detail Quality | Low |
UI Quality | Low |
Vignette | Off |
VSync | Off |
Anti-Aliasing | MSAA 4x |
Anisotropic Filtering | 4x |
Improve Clarity | On |
Experimental Sharpening | Unknown |
Bloom | Off |
Distortion | Off |
Cast Shadows | On |
Enemy Highlight Color | Unknown |
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