Primary
| Color | White |
|---|---|
| Crosshair Color | #FFFFFF |
| Outlines | On |
| Outline Opacity | 0.5 |
| Outline Thickness | 1 |
| Center Dot | Off |
| Center Dot Opacity | 1 |
| Center Dot Thickness | 2 |
| Name | João Costa |
|---|---|
| Birthday | December 28, 2001 |
| Country | Portugal |
| Team | Free Agent |
João “jannyXD” Costa is a professional VALORANT player from Portugal.

| DPI | 400 |
|---|---|
| Sensitivity | 0.520 |
| Scoped Sensitivity | 1 |
| ADS Sensitivity | Unknown |
| eDPI | 208 |
| Hz | 1000 |
| Windows Sensitivity | 6 |
| Raw Input Buffer | Unknown |
| Color | White |
|---|---|
| Crosshair Color | #FFFFFF |
| Outlines | On |
| Outline Opacity | 0.5 |
| Outline Thickness | 1 |
| Center Dot | Off |
| Center Dot Opacity | 1 |
| Center Dot Thickness | 2 |
| Show Inner Lines | On |
|---|---|
| Inner Line Opacity | 0.8 |
| Inner Line Length | 6 |
| Inner Line Thickness | 2 |
| Inner Line Offset | 3 |
| Movement Error | Off |
| Movement Error Multiplier | 1 |
| Firing Error | On |
| Firing Error Multiplier | 1 |
| Show Outer Lines | On |
|---|---|
| Outer Line Opacity | 0.35 |
| Outer Line Length | 2 |
| Outer Line Thickness | 2 |
| Outer Line Offset | 10 |
| Movement Error | On |
| Movement Error Multiplier | 1 |
| Firing Error | On |
| Firing Error Multiplier | 1 |
| Code | 0 |
|---|
| Walk | Unknown |
|---|---|
| Crouch | Unknown |
| Jump | Unknown |
| Use Object | Unknown |
| Equip Primary Weapon | Unknown |
| Equip Secondary Weapon | Unknown |
| Equip Melee Weapon | Unknown |
| Equip Spike | Unknown |
| Use/Equip Ability: 1 | Unknown |
| Use/Equip Ability: 2 | Unknown |
| Use/Equip Ability: 3 | Unknown |
| Use/Equip Ability: Ultimate | Unknown |
| Rotate | Unknown |
|---|---|
| Fixed Orientation | Unknown |
| Keep Player Centered | Unknown |
| Minimap Size | Unknown |
| Minimap Zoom | Unknown |
| Minimap Vision Cones | Unknown |
| Show Map Region Names | Unknown |
| Resolution | 1280x768 |
|---|---|
| Aspect Ratio | 16:10 |
| Aspect Ratio Method | Fill |
| Display Mode | Fullscreen |
| Multithreaded Rendering | Unknown |
|---|---|
| Material Quality | Unknown |
| Texture Quality | Unknown |
| Detail Quality | Unknown |
| UI Quality | Unknown |
| Vignette | Unknown |
| VSync | Unknown |
| Anti-Aliasing | Unknown |
| Anisotropic Filtering | Unknown |
| Improve Clarity | Unknown |
| Experimental Sharpening | Unknown |
| Bloom | Unknown |
| Distortion | Unknown |
| Cast Shadows | Unknown |
| Enemy Highlight Color | Unknown |
|---|