Herschel “DrDisRespect” Beahm IV was born on March 10, 1982 and is a content creator.
Name | Herschel Beahm IV |
---|---|
Birthday | March 10, 1982 |
Country | United States |
Team | Content Creator![]() |
Herschel “DrDisRespect” Beahm IV was born on March 10, 1982 and is a content creator.
DPI | 400 |
---|---|
Hz | 1000 |
Sensitivity | 5.25 |
Vertical Sensitivity Multiplier | 1.00 |
ADS Sensitivity Mode | Legacy |
Custom Sensitivity Per Zoom | Off |
Acceleration | 0 |
Filtering | 0 |
Smoothing | 0 |
Use | E |
---|---|
Jump / Stand / Mantle | Space Bar |
Crouch / Slide | L-Ctrl |
Prone | Z |
Sprint / Tactical Sprint / Steady Aim | L-Shift |
Weapon Mount | 5 |
---|---|
Alternate Fire | B |
Melee / Finishing Move | V |
Use Lethal Equipment | Mouse 4 |
Use Tactical Equipment | Mouse 5 |
Use Armor Plate | Q |
Night Vision Goggles | X |
Use Field Upgrade | 4 |
Aim Down Sight Behavior | Hold |
---|---|
Steady Aim Behavior | Hold |
Equipment Behavior | Hold |
Depleted Ammo Weapon Switch | Enabled |
Armor Plate Behavior | Apply All |
Slide Behavior | Tap |
---|---|
Automatic Sprint | Automatic Tactical Sprint |
Resolution | 1920x1080 |
---|---|
Display Mode | fullscreen |
V-Sync | Disabled |
Brightness | 50 |
Display Gamma | 2.2 (sRGB) |
NVIDIA Reflex Low Latency | Enabled + Boost |
Field of View | 100 |
ADS Field of View | Independent |
Camera Movement | Default - 100% |
Render Resolution | 100 |
---|---|
Streaming Quality | Normal |
Texture Resolution | High |
Texture Filter Anisotropic | Low |
Particle Quality | Low |
Bullet Impacts & Sprays | Enabled |
Tessellation | Near |
Dismemberment & Gore Effects | Disabled |
On-demand Texture Streaming | Disabled |
Filmic Strength | 1.00 |
---|---|
Film Grain | 0.25 |
NVIDIA DLSS | Performance |
Anti-Aliasing | Performance |
Depth of Field | Enabled |
World Motion Blur | Disabled |
Weapon Motion Blur | Enabled |
Shadow Map Resolution | Low |
---|---|
Cache Spot Shadows | Enabled |
Cache Sun Shadows | Enabled |
Particle Lighting | Low |
DirectX Raytracing | Disabled |
Ambient Occlusion | Disabled |
Screen Space Reflection (SSR) | Low |
DPI | 400 |
---|---|
Sensitivity | 3.0 |
ADS Sensitivity Multiplier | 1.0 |
Per Optic ADS Sensitivity | Off |
eDPI | 1200 |
Hz | 1000 |
Acceleration | Off |
Crouch | L-Ctrl |
---|---|
Jump | Space |
Sprint | L-Shift |
Auto-Sprint | Off |
Tactical Ability | Q |
---|---|
Ultimate Ability | Y / Z |
Interact / Pickup | E |
Alternate Interact | X |
Inventory | Tab |
Map | M |
Toggle Fire Mode | B |
Melee | V |
Equip Weapon 1 | 1 |
Equip Weapon 2 | 2 |
Holster Weapons | 3 |
Equip Grenade | G |
Equip Survival Item | L-Alt |
Use Syringe | 5 |
Use Med Kit | 6 |
Use Shield Cell | 7 |
Use Shield Battery | 8 |
Use Phoenix Kit | 9 |
Display Mode | Full Screen |
---|---|
Resolution | 1920x1080 |
Aspect Ratio | 16:9 |
Brightness | 50% |
FOV | 96 |
FOV Ability Scaling | Disabled |
Sprint View Shake | Minimal |
V-Sync | Disabled |
---|---|
NVIDIA Reflex | Disabled |
Anti-Aliasing | TSAA |
Texture Streaming Budget | High (4GB VRAM) |
Texture Filtering | Anisotropic 4x |
Ambient Occlusion Quality | High |
Sun Shadow Coverage | High |
Sun Shadow Detail | High |
Spot Shadow Detail | High |
Volumetric Lighting | Enabled |
Dynamic Spot Shadows | Enabled |
Model Detail | Medium |
Effects Detail | Medium |
Impact Marks | Low |
Ragdolls | Medium |
DPI | 400 |
---|---|
Hz | 1000 |
X-Axis Sensitivity | 7.0% |
Y-Axis Sensitivity | 7.0% |
Targeting Sensitivity | 60.0% |
Scope Sensitivity | 40.0% |
Crouch | L-Ctrl |
---|---|
Jump | Space Bar |
Sprint | L-Shift |
Harvesting Tool | 1 |
---|---|
Weapon Slot 1 | 2 |
Weapon Slot 2 | 3 |
Weapon Slot 3 | 4 |
Weapon Slot 4 | 5 |
Weapon Slot 5 | 6 |
Use | E |
Wall | Mouse 5 |
---|---|
Floor | Q |
Stairs | Mouse 4 |
Roof | L-Alt |
Trap | Mouswheel Up |
Rotate Building | R |
Building Edit | G |
Turbo Building | On |
Confirm Edit on Release | Unknown |
Disable Pre-Edit Option | Unknown |
Window Mode | Fullscreen |
---|---|
Resolution | 1920x1080 |
Frame Rate Limit | Unlimited |
HUD Scale | 100% |
Brightness | 100% |
---|---|
User Interface Contrast | 1x |
Color Blind Mode | Off |
Color Blind Strength | 0 |
View Distance | Far |
---|---|
Shadows | Off |
Anti-Aliasing & Super Resolution | Off |
Textures | Medium |
Effects | Medium |
Post Processing | Low |
Vsync | Off |
---|---|
Motion Blur | Off |
Show FPS | Off |
Rendering Mode | DirectX 12 |
Allow Multithreaded Rendering | On |
NVIDIA Reflex Low Latency | On +Boost |
DPI | 400 |
---|---|
Hz | 1000 |
Aim Sensitivity | 46 |
General Sensitivity | 55 |
ADS Sensitivity | 45 |
Vertical Sensitivity Multiplier | 1.00 |
Universal Sensitivity for All Scopes | Disable |
2x Scope Sensitivity | 47 |
3x Scope Sensitivity | 47 |
4x Scope Sensitivity | 48 |
6x Scope Sensitivity | 48 |
8x Scope Sensitivity | 49 |
15x Scope Sensitivity | 50 |
Walk | L-Ctrl |
---|---|
Sprint | L-Shift |
Crouch | C |
Jump / Vault | Space Bar |
Prone | Z |
Interact | E |
Auto Run | = |
Peek Left | Q |
---|---|
Peek Right | E |
Display Mode | Full Screen |
---|---|
Resolution | 2560x1440 |
In-Game FPS Cap | Unlimited |
Brightness | 50 |
Render Scale | 100 |
---|---|
FPP Camera FOV | 103 |
Anti-Aliasing | Very Low |
Post-Processing | Very Low |
Shadows | Very Low |
Textures | Very Low |
Effects | Very Low |
Foliage | Very Low |
View Distance | Very Low |
Sharpen | Disable |
V-Sync | Disable |
Motion Blur | Disable |
DirectX Version | DirectX 11 |