Tobias “bekker” Bekker is a professional Counter-Strike 2 player who is currently playing for EAC as an AWPer.
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| Name | Tobias Bekker |
|---|---|
| Birthday | February 26, 2005 |
| Country | Denmark |
| Team | EAC |
Tobias “bekker” Bekker is a professional Counter-Strike 2 player who is currently playing for EAC as an AWPer.

| DPI | 800 |
|---|---|
| Sensitivity | 1 |
| eDPI | 800 |
| Zoom Sensitivity | 0.9 |
| Hz | 2000 |
| Windows Sensitivity | 6 |
| Style | Static Cross |
|---|---|
| Follow Recoil | No |
| Dot | No |
| Length (px) | 2 |
| Thickness (px) | 2 |
| Gap (px) | 1 |
| Outline | No |
| Red | 34 |
| Green | 234 |
| Blue | 220 |
| Opacity | 255 |
| T Style | No |
| Sniper Width | 1 |
| Use Crosshair Color for Scope Dot | No |
| Scope Dot Scale | 1 |
| FOV | 68 |
|---|---|
| Offset X | 2.5 |
| Offset Y | -2 |
| Offset Z | -2 |
| Presetpos | 2 |
| Resolution | 1280x960 |
|---|---|
| Aspect Ratio | 4:3 |
| Scaling Mode | Stretched |
| Brightness | 93% |
| Display Mode | Fullscreen |
| Boost Player Contrast | Enabled |
|---|---|
| V-Sync | Disabled |
| NVIDIA Reflex Low Latency | Disabled |
| NVIDIA G-Sync | Disabled |
| Maximum FPS In Game | 0 |
| Multisampling Anti-Aliasing Mode | 4x MSAA |
| Global Shadow Quality | High |
| Dynamic Shadows | All |
| Model / Texture Detail | Low |
| Texture Filtering Mode | Bilinear |
| Shader Detail | Low |
| Particle Detail | Low |
| Ambient Occlusion | Disabled |
| High Dynamic Range | Quality |
| FidelityFX Super Resolution | Disabled (Highest Quality) |
| HUD Scale | 0.9 |
|---|---|
| HUD Color | White |
| Radar Centers The Player | No |
|---|---|
| Radar is Rotating | No |
| Toggle Shape With Scoreboard | Yes |
| Radar Hud Size | 1.1 |
| Radar Map Zoom | 0.4 |
| Black eQualizer | 14 |
|---|---|
| Color Vibrance | 13 |
| Low Blue Light | 0 |
| Brightness | 100 |
|---|---|
| Contrast | 50 |
| Sharpness | 7 |
| Digital Vibrance | 50% |
|---|