Skadoodle

ProSettingsCloud9, Counter-Strike: Global Offensive80 Comments

Skadoodle

Skadoodle

Cloud9


Tyler “Skadoodle” Latham is currently playing for Cloud9 as an AWPer.



Mouse Settings – Logitech G Pro Wireless

  • DPI

    800

  • Sensitivity

    1.40

  • eDPI

    1120

  • HZ

    500


  • Zoom Sensitivity

    1.00

  • Mouse Accel.

    0

  • Windows Sens.

    6

  • Raw Input

    1


Video Settings – BenQ XL2430T

  • Resolution

    1024×768

  • Aspect Ratio

    4:3

  • Scaling Mode

    stretched

  • HZ

    144


Crosshair

  • cl_crosshairalpha 255; cl_crosshaircolor 1; cl_crosshairdot 0; cl_crosshairgap -3; cl_crosshairsize 2.5; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 1; cl_crosshair_drawoutline 0;

Viewmodel

  • viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3; cl_viewmodel_shift_left_amt 1.5; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 0; cl_righthand 1;
    

Config / CFG

Config

Gear – Click to check!

80 Comments on “Skadoodle”

  1. Hi, Realy Good website but i notice there is Zoom Sensitivity 1 but in Skadoodle’s Config is Zoom Sensitivity 0.83. Can you please fix it. Thanks 😉

        1. That’s because skadoodle’s config was never shared by him so we could not upload it yet. 🙁

    1. Skadoodle’s crosshair in this post is more recent, he hasn’t updated his twitch in very long time. 🙂

  2. At this most recent tournament (E-LEAGUE Qualifier) Skadoodle wasn’t playing on black bars. I couldn’t tell what res. it was

  3. i can see in major he is using now a blue hud, can you update in his cfg? like its easy to change bwt 😛

  4. I really doubt he’s been using cl_viewmodel_left/right 0.75/1.5, every single main awper uses 0. Are you sure of this?

      1. All good. I’m glad you mean it seriously and as the only website with the pro’s settings keep the newest informations and update it immediately. 🙂 I really appreciate it.

        1. Thanks for the nice words! The community helps a lot in keeping the site as updated as it is right now. So thanks a lot for contributing! 🙂

    1. Pretty sure that Skadoodle’s resolution is still 4:3 1024×768 black bars in that picture. 🙂

  5. We could see Ska’s screen during the Boston major a few times.
    He definitely ain’t using 1024×768 bb anymore.

    If anything, it looked like native (UI didn’t seem stretched).
    To be double checked though.

    1. Hey, we removed Skadoodle’s config because it turned out to not be from him. He never actually shared his config. 🙂

    1. If the config download does not work that means that we have not uploaded a config for that player yet. 🙂

  6. Where did you find skas new xhair on his stream if you type !crosshair it said size 4.5 gap -2 thickness 1

    1. The crosshair in the post was Skadoodle’s crosshair in the recent tournaments. The information in his stream has not been updated in a long time. 🙂

  7. my comment with his new crosshair got deleted…could you explain why? it was his latest crosshair and you could rebuild it easily. bit confused there

      1. First comment did not have a screenshot of the crosshair, that’s why. Fixed Skadoodle’s crosshair, thank you! 🙂

    1. That’s very old footage. Skadoodle’s resolution was stretched the last couple of tournaments. 🙂

  8. (link removed)
    this is ska’s old cfg from early ibp days leaked by fer from kabum
    you just need to update sens to 1.4 and zoom to 1
    hud scaling 1, blue hud, show player count
    and updated xhair

    1. Here you go, Skadoodle’s viewmodel straight from Skadoodle’s config:

      viewmodel_fov “68”
      viewmodel_offset_x “2.500000”
      viewmodel_offset_y “0”
      viewmodel_offset_z “-1.500000”
      viewmodel_presetpos “3”
      cl_viewmodel_shift_left_amt “0.500000”
      cl_viewmodel_shift_right_amt “0.250000”

    1. Here you go, Skadoodle’s video settings:

      Brightness – 1.94
      Color Mode – Computer Monitor
      Global Shadow Quality – Medium
      Model / Texture Quality – Low
      Effect Detail – Low
      Shader Detail – Low
      Multicore Rendering – Enabled
      Multisampling Anti-Aliasing Mode – 2x MSAA
      Texture Filtering Mode – Anisotropic 2X
      FXAA Anti-Aliasing – Disabled
      Wait for Vertical Sync – Disabled
      Motion Blur – Disabled

  9. hltv.org/images/galleries/11356-full/1526405692.8143.jpeg

    Skadoodle on EC-A now, I assume EC2-A since he seems to prefer FK2 and smaller mice

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