ScreaM

ProSettingsCounter-Strike: Global Offensive, Team EnVyUs94 Comments

ScreaM

ScreaM

Team EnVyUs


Adil “ScreaM” Benrlitom was born on July 2, 1994 and is currently playing for Team EnVyUs as a rifler.



Mouse Settings – FinalMouse Classic Ergo 2

  • DPI

    400

  • Sensitivity

    2.35

  • eDPI

    940

  • HZ

    1000

  • Zoom Sensitivity

    1.00

  • Mouse Accel

    0

  • Windows Sens.

    5

  • Raw input

    1

Video Settings – BenQ XL2540

  • Resolution

    1280x960

  • Aspect Ratio

    4:3

  • Scaling mode

    stretched

  • HZ

    240

Crosshair

cl_crosshairstyle 4; cl_crosshairsize 3; cl_crosshaircolor 4; cl_crosshairdot 0; cl_crosshairgap -2; cl_crosshairthickness 0.5; cl_crosshair_drawoutline 0;

Config / CFG

Config

Teammates

94 Comments on “ScreaM”

  1. screaM use now a dot as crosshair
    ( source !crosshair command from his stream )

    cl_crosshairsize 0, cl_crosshairdot 1, cl_crosshairthickness 0.7 – 1.5.

    1. Hello, could you please link a source for that? 🙂 In his latest stream he used 1280×960 stretched.

    1. Here you go, ScreaM’s viewmodel: viewmodel_fov “65”; viewmodel_offset_x “2”; viewmodel_offset_y “2”; viewmodel_offset_z “-2”; cl_viewmodel_shift_left_amt “0”; cl_viewmodel_shift_right_amt “0”;

    1. You are correct, ScreaM’s crosshair is different in his latest stream. Have to wait until he updates his command! 🙂

  2. Bro Is scream’s sensitivity EDPI 1000? He used to it. Now maybe he uses 750 EDPI. Look windows sensitivity is 5… (defualt is 6) So basically it is lower than 1000 edpi ??

    1. ScreaM’s settings are with raw input 1. With raw input 1 the game ignores windows sensitivity. It is still 1000 eDPI even though he uses windows sensitivity 5. 🙂

    1. Can you send a source for ScreaM’s crosshair and ScreaM’s resolution please? Our information is that he has not changed it. Thank you! 🙂

    1. Here you go, ScreaM’s video settings:

      Brightness – 1.6
      Color Mode – Computer Monitor
      Global Shadow Quality – High
      Model / Texture Quality – Low
      Effect Detail – Low
      Shader Detail – Low
      Multicore Rendering – Enabled
      Multisampling Anti-Aliasing Mode – 4x MSAA
      Texture Filtering Mode – Anisotropic 4x
      FXAA Anti-Aliasing – Disabled
      Wait for Vertical Sync – Disabled
      Motion Blur – Disabled

    1. Here you go, ScreaM’s viewmodel: viewmodel_fov “65”; viewmodel_offset_x “2”; viewmodel_offset_y “2”; viewmodel_offset_z “-2”; cl_viewmodel_shift_left_amt “0”; cl_viewmodel_shift_right_amt “0”;

      Straight from ScreaM’s config. 🙂

    1. Scream’s config 2018 is already in the post and Scream’s viewmodel is in the comment above you. 🙂

    1. Here you go, ScreaM’s settings (cl_bob):

      cl_bob_lower_amt “0”
      cl_bobamt_lat “0”
      cl_bobamt_vert “0”

  3. cl_crosshairsize “3”cl_crosshairgap “-2″cl_crosshairstyle “4”cl_crosshaircolor “4”cl_crosshair_drawoutline “0” new scream crosshair

    1. Can you send a source for ScreaM’s crosshair, the crosshair in the post is the latest one he used on stream. 🙂

  4. Scream Crosshair is wrong at 01/25/18 He is actually streaming with :
    cl_crosshairsize “3”cl_crosshairgap “-2″cl_crosshairstyle “4”cl_crosshaircolor “4”cl_crosshair_drawoutline “0”
    Regards. 🙂

    1. Here you go, Scream’s dot crosshair: cl_crosshairgap -999; cl_crosshairdot 1; cl_crosshair_drawoutline 1; cl_crosshairsizethickness 0.5;

  5. Is it the crosshair up to date ? because i dont think this is the crosshair he was using last stream

    1. No, ScreaM’s resolution is still 1280×960 4:3 stretched, as you can also see in the post above. 🙂

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