dev1ce

ProSettingsAstralis, CS:GO605 Comments

dev1ce


aka.: device, devve

Astralis


Nicolai “dev1ce” Reedtz was born on September 8, 1995 and is currently playing for Astralis as an AWPer.



Mouse Settings – Zowie EC2

  • DPI

    400

  • Sensitivity

    1.90

  • eDPI

    760

  • HZ

    1000

  • Zoom Sensitivity

    1.00

  • Mouse Accel

    0

  • Windows Sens.

    6

  • Raw input

    1

Video Settings – NVIDIA GeForce GTX 1080

  • Resolution

    1024x768

  • Aspect Ratio

    4:3

  • Scaling mode

    black bars

  • HZ

    240

Crosshair

cl_crosshairstyle 4; cl_crosshaircolor 1; cl_crosshairsize 2; cl_crosshairgap -3; cl_crosshairthickness 0; cl_crosshairdot 0; cl_crosshair_drawoutline 0; cl_crosshair_sniper_width 1;

Viewmodel

viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 1.5; viewmodel_offset_z -1.5; viewmodel_presetpos 0; cl_viewmodel_shift_left_amt 0; cl_viewmodel_shift_right_amt 0; viewmodel_recoil 0; cl_righthand 1;

cl_bob

cl_bob_lower_amt 5; cl_bobamt_lat 0; cl_bobamt_vert 0; cl_bobcycle 0;

Config / CFG

Config

605 Comments on “dev1ce”

    1. Here you go, device’s video settings:

      Brightness – 2
      Color Mode – Computer Monitor
      Global Shadow Quality – High
      Model / Texture Quality – Low
      Effect Detail – Low
      Shader Detail – Low
      Multicore Rendering – Enabled
      Multisampling Anti-Aliasing Mode – 4X
      Texture Filtering Mode – Anisotropic 4X
      FXAA Anti-Aliasing – Disabled
      Wait for Vertical Sync – Disabled
      Motion Blur – Disabled

    1. Here you go, device’s launch options: -console -novid -freq 240 -tickrate 128 -w 1024 -h 768 +exec config.cfg +clientport 27022

  1. Device’s video settings:

    Brightness – 2
    Color Mode – Computer Monitor
    Global Shadow Quality – Very low
    Model / Texture Quality – Low
    Effect Detail – Low
    Shader Detail – Low
    Multicore Rendering – Enabled
    Multisampling Anti-Aliasing Mode – 2X
    Texture Filtering Mode – Billinear
    FXAA Anti-Aliasing – Disabled
    Wait for Vertical Sync – Disabled
    Motion Blur – Disabled

  2. Device’s video settings:

    Brightness – 2
    Color Mode – Computer Monitor
    Global Shadow Quality – Very low
    Model / Texture Quality – Low
    Effect Detail – Low
    Shader Detail – Low
    Multicore Rendering – Enabled
    Multisampling Anti-Aliasing Mode – 2X
    Texture Filtering Mode – Billinear
    FXAA Anti-Aliasing – Disabled
    Wait for Vertical Sync – Disabled
    Motion Blur – Disabled

  3. Astralis vs Heroic at Dreamhack Masters in the demo its probably size 2 gap -3 thick 0 check that out and correct his crosshair

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