Twistzz

ProSettingsCounter-Strike: Global Offensive, Team Liquid276 Comments

Twistzz

Team Liquid


Russel “Twistzz” Van Dulken was born on November 14, 1999 and is currently playing for Team Liquid as a rifler.



Mouse Settings – Zowie EC2-B

  • DPI

    400

  • Sensitivity

    1.46

  • eDPI

    584

  • HZ

    1000


  • Zoom Sensitivity

    1.10

  • Mouse Accel.

    0

  • Windows Sens.

    6

  • Raw Input

    1


Video Settings – NVIDIA GeForce GTX 1080 Ti

  • Resolution

    1280×960

  • Aspect Ratio

    4:3

  • Scaling Mode

    stretched

  • HZ

    240


Crosshair

  • cl_crosshairalpha 200; cl_crosshaircolor 2; cl_crosshairdot 0; cl_crosshairgap -3; cl_crosshairsize 2; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 1; cl_crosshair_drawoutline 0;

Viewmodel

  • viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3; cl_viewmodel_shift_left_amt 1.5; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 1; cl_righthand 1;
    

Config / CFG

Config

Teammates

276 Comments on “Twistzz”

    1. Here you go, straight from Twistzz’s config:

      cl_bob_lower_amt “21”
      cl_bobamt_lat “0.400000”
      cl_bobamt_vert “0.250000”
      cl_bobcycle “0.980000”

    1. Here you go, Twistzz’s video settings:

      Brightness – 1.6
      Color Mode – Computer Monitor
      Global Shadow Quality – High
      Model / Texture Quality – Low
      Effect Detail – Low
      Shader Detail – Low
      Multicore Rendering – Enabled
      Multisampling Anti-Aliasing Mode – None
      Texture Filtering Mode – Bilinear
      FXAA Anti-Aliasing – Disabled
      Wait for Vertical Sync – Disabled
      Motion Blur – Disabled

    1. Here you go, Twistzz’s video settings:

      Brightness – 1.6
      Color Mode – Computer Monitor
      Global Shadow Quality – High
      Model / Texture Quality – Low
      Effect Detail – Low
      Shader Detail – Low
      Multicore Rendering – Enabled
      Multisampling Anti-Aliasing Mode – None
      Texture Filtering Mode – Bilinear
      FXAA Anti-Aliasing – Disabled
      Wait for Vertical Sync – Disabled
      Motion Blur – Disabled

    1. He has never played it on stream maybe in his own time maybe tried it but far we all know he has played 4:3 always try out all the resolutions until you find one that you like doesn’t matter what others use because cs is a very personal based game so go through hope this helps and have a nice weekend 🙂

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